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11 Game Reviews w/ Response

All 38 Reviews

Nicely done

Nice, I guess you whipped it up pretty fast but it's still pretty entertaining. And I just lo-he-ove the music. Dun dun du-dun, du-dun, du-dun duduntudun tadaaaa!

Fifened, happy Inglor day =)

Ninja-chicken responds:

<3 I love you man

Wow, just wow.

This was the funniest and most original game I've played this month. I agree with Denvish comment, the graphics are indeed very "montypythonish", so are the humor. In my opinion, this should have been in the top 5 of this month and I'm pissed that it got such a low score.

Congratulations to a very great game indeed, and sorry for not getting more attention for it.

Good!

To Khuskan you moron: Your knowledge of Flash has nothing to do with your NG account! Besides, if you read his description, it's for his studies!

To author: Good and basic tutorial, your school will probably love it. Hell, my school loves my worst flashes, they are easily impressed =P

Maybe you should add sound to it though...

corrosiondestruction responds:

Cheers, thanks for taking the time

Great!

This is the best thing I've seen all day, I have been voting 0 or 1 until I saw this!
Good: Very original, fun to play with, seems close to professional
Bad: Still seems unfinished, too few characters, The speech bubbles were hard to drag because I just marked the text etc.

I really hope you improve on these points, because the things that are ready are really great!

JackSmack responds:

The speech bubbles pose a problem I haven't figured out yet... I actually made this quite some time ago...

Learned alot more Actionscript in the mean time I might give it a shot.

I plan to have 12 characters to use in total... but I really want to see how well the demo does first to see if it is worth going back and pounding my head against it.

Great that it's out!

I played the previous version for a long time.

GOOD: Choose graphics and music, addictive, simple

BAD: Mostly based on luck, not much to do while waiting, uses much cpu :P

Glaiel-Gamer responds:

PSSST! Click the q!

Heh.

In my heart I felt it was pretty funny. Maybe that is because I am slightly tipsy. Then, there was an incredibly strong force telling me to vote 0. Then I voted:

1/5

averageroadkill responds:

sup i love you

Very good

Great game idea, seems really professional. Only improvement should should think of is making the screen bigger.

4/5

ondo responds:

Resolution is 480x360, when submiting I give wrong numbers,I correct that, but when veiwing on,its seams to be wrong dimensions. I dont know what to do...
...and sorry for mi english....

Great idea!

It is really a nice idea, but a good idea is not all. First, you should be able to have more than one of each sprite on the scene. Second, the scene should be bigger, for example by doing as "killmesh" below said. Third, when you're done you can't really do anything with it, can you?
I hope you will do a new version of this, it has good potential!

Flash-guys responds:

Im doing a new verison but with metal slug sprites

Huh?

It seems to be a pretty entertaining game, although I don't get it. Which blobs to touch/not to touch? You should include some form of instructions.

Harakirie responds:

Its pretty simple . You gotta cetch the ones that are litller then your char. with every litller one your char gets bigger ...

Pretty useful for some I guess

Some of the codes may be useful for those that doesn't already know them, but you should explain the codes, or else it isn't really a tutorial. And absolutely nothing in the "Secret" section made any sense to me. Ok, the last one maybe but nothing else.

Foreverkul responds:

i know, im probably going to make a better tut eventually....

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